Since the ‘90s digital technologies have become able to translate letters, words, texts, sounds and images into numerical sequences. This meant the possibility to digitalise our own body as well, and to share it.
As stated in the introduction [00 Foreword → 00.2 Research Approach], the act of sharing one or more representations of our body is here considered as a sentient decision, behind which lies the will to spread a digital file that represents you, that feels like you. But which are the consequences of the inherent subtle distortion belonging to the digital image of the user's body? Is it neutral the choice to go beyond different shades of alteration, accepting a self-reproduction for the sake of social recognition? To what extent can the act described so far be considered as unconscious?
It might sound familiar to state that nowadays digital technologies constitute an intrinsic part of our everyday lives, until the point that «it is impossible for man to imagine a position outside of technology».1Heidegger, M. (1977). "The Question Concerning Technology" (Die Frage nach der Technik). Translated by William Lovitt. New York: Harper and Row. A commonplace that is as banal as true. Digital technologies are not considered anymore as just tools, but as extensions of our own lived body through which we actively perceive the world. This logically means they play a role in mediating the perception of the world around us. They are part of our private and public routine, establishing an insoluble link with the human body and interconnecting physical and digital existence by requiring bodily as well as sensorial interactions. As a result we live in a hybrid world where the concept of reality is blurred and no longer associated to a touchable quality nor to the state of things as they actually exist.
But in a hybrid world where there in no longer any limpid form of distinction between tangible and virtual (reality), it would be naive to state that this binary interaction between the physical human body and its digital representation does not have any social impact nor consequences on a private and public level. As stated by Maurice Merleau-Ponty, «a theory of the body is already a theory of perception»: by manipulating our senses and physicality, technologies actively affect the perception of the world and of the other. As a consequence, this bubble created by digital visual culture shapes our self-perception transforming the way we perceive our physical being.2«Technology mediates between the perceiver and the perceived and in this process it is embodied by the perceiver». Ihde, D. (1990). "Technology and the lifeworld: From garden to earth". Bloomington and Indianapolis: Indiana University Press. A shift of the accent from what is presented to how it is presented. A new context where the content gains a totally new dimension.
Now, think about this for a minute. We do obsessively check our body, producing and sharing digital copies of it, as a never ending performance able to fuel itself. A tense running — perhaps not fully conscious — towards the ideal copy. However, as a real race, the competing runner does not run just for his/herself, but also for the sake of public’s approval. In the post-digital context the body seems to have taken the shape of a shop-window ruled by an increasing need for an audience. But, as the curator and researcher Chus Martinez stated, «by performing the self, one becomes the self».
If the value of today’s digital representation of the body can be considered as representative of the era we live in, what does this could possibly mean? What does it tell us about ourselves and our society? Gilles Lipovetsky speaks about the contrasts that are constantly being reconciled with each other in today’s society of the spectacle. An old concept nowdays more truthful than ever: modern technology and play, the real of politics and seduction. Such body of thoughts leads to reasses the possibility to reach perfection (only) through digital artifice, celebrating the "unreal", both on a conscious and unconscious level.
The above mentioned concepts represent a simple introduction, and will be deepened in [03 Digital representation and self-perception → 03.2 Distortion as an intrinsic sine-qua-non]. In general, for a better comprehension, it should be acknowledged that what has been read so far has to be considered as a superficial foreword to the subject; from now on all the key points will be continuosly touched with different levels of in-depth analysis.